
ABOUT ME
I graduated from art school in San Francisco with a bachelors in computer animation back in 06 but a love for hands-on work led me away from the digital age.
After graduating I made puppets and sets for Cartoon Network stop motion shows Robot Chicken and Moral Orel then went on to making large touring sets for bands. At the scenery shop Lexington, I made large and sometimes huge scale sculptures for Disney, Universal Studios and museums.
I've had other jobs along the way where I dabbled in doing special effects work, re-creating classic movie monsters, more stop motion jobs, body painting, and even being a muralist for hire. Just a little while ago, I was with all the talented people at Weta Workshop for a few years in New Zealand helping to make The Hobbit Trilogy, Elysium and the reinvisioned Thunderbirds Are A Go!
After moving to Singapore I achieved a life long dream to work for the world famous Industrial Light and Magic then moved to London to help DNEG's Feature Animated division make a beautiful movie from the production side. Keen to get back into the art world here in London, I'm excited for what comes next!
This site is a small collection of my work,
I hope you enjoyed it and thanks for stopping by!
- Bridget

BRIDGET DASH CV
Work Experience:
Fabricator, Weta Workshop, Wellington, New Zealand 2011-2014
“The Hobbit Trilogy” “Elysium” and “Thunderbirds Are Go”
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Worked in many departments including Sculpting, Prosthetics, Welding, Props, Paint, Miniatures, Leather, and Design
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Sculpted armour, prosthetics, and creatures for “The Hobbit” and prosthetics for “Elysium”
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Along with my film work, I helped in the redesign of the Wellington Zoo and made several concrete sculptures.
Fabricator, Stoopid Buddy Studio, Los Angeles, CA 2013
"Domino's Handmade" commercial
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Built papercraft sets and props for use in a stop motion commercial
Team Lead, Paint Department, Stone Street Studios, Wellington, NZ 2013
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Led a team of seven in repainting Stone Street Studio’s massive green screen.
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Coordinated painters, assigned tasks and oversaw progress throughout the project.
On set Props Coordinator, Foo Fighters Music Video, Los Angeles, CA 2011
“Walk” music video
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Worked on set to quickly make changes and assess repairs as needed.
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Helped fabricate Muppet style puppets needed for the music video
Lead Prosthetics Runner, Magee FX, Los Angeles, CA 2010-2011
“Grinchmas” for Universal Studios Hollywood
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Sculpted, molded and was the main foam runner for all 1,500 actor’s prosthetic appliances.
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Painted and applied hair on over 200 Grinch prosthetics.
Puppet and Set Fabricator, Stunt Puppet Productions, Los Angeles, CA 2009-2011
“Enemy Lines” an animated feature
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Construction of props and sets for the short film and making exact replicas in two scales
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Built armatures, foamed and painted puppets including the uber small scale hero character
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Used industry experience to help design and facilitate the processes used in the film
Body Painter, Delta Faucet, Los Angeles, CA 2011
“Wash the Day Away” television commercial
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Part of a small team of on set body painters
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Had to work quickly within the fast time constraints needed for shooting.
Fabricator, Lexington Scenery, Los Angeles, CA 2008-2010
“The World of Harry Potter" "Disney’s Cars Land" and "Universal’s Revenge of the Mummy” "Despicable Me"-rides
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Fabricated large scale sculptures for casinos, museums and amusement parks.
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While at the company I did carpentry, painting, molding, casting, welding, and low voltage wiring to meet the end result.
Fabricator, Denver Entertainment Group, Los Angeles, CA 2008
“Shrek the Broadway Musical”
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Sculpted backgrounds to create a Chinese Temple and fu dogs along with painting backdrops for Black Lotus' touring stage.
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Sculpting, molding and applying fiberglass to set pieces for Shrek the Broadway Musical
Puppet and Set Fabricator, Shadow Animation, Los Angeles, CA 2008
“Moral Orel Season 3” and “Robot Chicken Star Wars 2”
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Fabricated silicone and foam urethane stop motion animation puppets.
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Armature making, pouring stone and urethane molds, casting puppet bodies, as well as sculpting, shaping and painting character heads.
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Sculpting miniatures, casting resin pieces, vacuum forming, general set construction and painting.
Skills:
Experience with on set coordinating
Sculpting in Wet Clay, Chavant, Foam, Concrete and Wood
Traditional Painting, Faux Texturing, Mural work and Airbrushing
Molding in Syntactic, Stone, and Silicone
Running Foam Latex and Silicone Prosthetics- EcoFlex, Dragon Skin, and Visil
MIG Welding
Digital Painting and designing in Photoshop
References Available upon request